Invisible Robot
A couple different times during the last beta test one of the players would see a robot that had already been destroyed on the hosts computer.

Here's a demo from the client:

And here's one from the host:

I believe this may be cause when a client joins as a robot is being destroyed.
Has this been fixed already? I don't remember...guess I should test some more...
I found the bug again. Here are some demos (Entropy was host):

(D2, latest beta as of 09/20/2015)
Reported to github.

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