[d2x-rebirth v 58.1] Aim
#1
system winxp (both)
client ping 24 ms (LAN)

Host screenshot while shooting gauss:
[Image: SHOOT1.jpg]

same time client screenshot:
[Image: SHOOT2.jpg]

No damage to the client at all but from the host perspective he should take damage (hit sound is heard on host machine)
Both pyros are still - not moving at all.
When the host aims slight to the left the client gets hit but on host it looks like hitting the wall behind on the left then.

EDIT:
Drakona's sniperpackets version doesn't have this issue.
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#2
Thanks for reporting. I found that issue a few days ago - after looking to that animation Drakona posted. It'll be fixed in the December release.
The greatest pleasure in life is to do what people say you cannot do.
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