One last question
#1
hello everyone  Smile

this may seem like a silly question, but how do you get the exit to work properly? (like remain locked, then open when reactor/boss has blown up)

I set the door to "normal exit" but it doesn't lock the door until self-destruction, and I tried flagging for locked, but it did not open when the reactor was blown up

How do you get it to function like a normal exit? thank you  Big Grin Big Grin Big Grin
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#2
Hi,

1. Set the right door properties:
Flags For Descent 2:
- Enable locked
- Disable close again (make sure you set this for both sides Wink

Flags For Descent 1:
- Set both sides to "stay open with switch"

2. Set the exit switch:
Switch: normal exit (for the side the ship enters the exit dor)


3. Make the door open at end:
Open at end: yes
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#3
oh wow, thank you!

I always wondered what "open at end" meant lol, thank you for your awesome help ^_^
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