I do not know if it happens in the original D1 since D1X rebirth uses the Descent2 light code - but really: This is NORMAL. No one ever noticed this? The dynamic light behaviour in the game NEVER was even CLOSE to realism. Light travelling around corners, tru walls - Descent as I know since 95.
EDIT:
Tested - same behaviour in Descent1-DOS. Actually I could probably prevent this effect - light goes tru doors I mean but it's not like very intense - rather as if the light goes tru the edges of the door itself.
EDIT:
Tested - same behaviour in Descent1-DOS. Actually I could probably prevent this effect - light goes tru doors I mean but it's not like very intense - rather as if the light goes tru the edges of the door itself.
The greatest pleasure in life is to do what people say you cannot do.
Uhm... Honey, there's a head in the toilet!
Uhm... Honey, there's a head in the toilet!