[v0.58.1] Messages sent via F8 in Coop are truncated
#1
Hello everyone.

I last used 0.57.3, and then upgraded to 0.58.1. I was quite surprised to see this bug suddenly appear. I presume it is related to the networking improvements.

Steps to reproduce:

1. Start copy 1 of d2x-rebirth.
1a. Login as pilot TEST1.
1b. Start a new Co-op multiplayer game, descent 1 level 1, port 42424.
2. Start copy 2 of d2x-rebirth.
2a. Login as pilot TEST2.
2b. Join multiplayer manually, host 127.0.0.1, port 42424, my port 424245
2c. At the welcome screen, accept.
1c. When test2 joins, start the game.
1d. If copy 2's screen doesn't render, hit ESC to bring up the "Abort game" menu, and hit cancel (maybe another bug?)
1e. Send the message "hello".

Expected result: copy 2 sees the following on the HUD:
Code:
TEST1: hello

Actual result:
Code:
: llo

I have also taken the liberty of running git bisect using the above procedure as a test, and:

Code:
c87886c81426119b45bd70ed44e9c43d902437ae is the first bad commit
commit c87886c81426119b45bd70ed44e9c43d902437ae
Author: Kp <kp@valhallalegends.com>
Date:   Sat Mar 30 04:31:09 2013 +0000

    Simplify logic for robot to drop proximity and smart bombs

Which doesn't make much sense, but maybe there's a branch merge in there somewhere.

By the way, thanks for maintaining a great game! As much as I like this game, it's kind of ironic my first post is a bug. Oh well. Smile
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Messages In This Thread
[v0.58.1] Messages sent via F8 in Coop are truncated - by nixscripter - 12-30-2013, 06:07 PM
Re: [v0.58.1] Messages sent via F8 in Coop are truncated - by nixscripter - 01-01-2014, 06:45 AM

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