[D1XR rev1226, D2XR rev1255] Software Renderer Bugs
#1
Alright, this is what I've found so far testing the software renderer. Since all the glitches involve graphics, I've included a screenshot of each one. Unless otherwise stated, the only "d*x.ini" or command-line option I used was "-use_players_dir", and I compiled with "scons install opengl=0".

Overall, though, the software renderer ran dead stable--didn't crash once, and had high FPS on the original Descent resolutions of 640x480 and 320x200, even on my older laptop.

EDIT: Just found that the stretched-texture glitch also presents on some non-lava surfaces. I updated that item above.
Reply


Messages In This Thread
[D1XR rev1226, D2XR rev1255] Software Renderer Bugs - by Ryusei117 - 01-14-2012, 10:32 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)